Matchmaking

Matchmaking

The composition of tanks in each team is a task of matchmaker. It works in following manner. It takes one tank from the queue and looks at his tier. For example it is IS - russian heavy with tier 7. The matchmaker takes the corresponding line from the table below and sees that the IS has battle tiers from 7 till 9. Randomly is the tier for battle selected. In our example let it be 8 (from 7 to 9 incl.). The matchmaker takes tanks from queue, which can participate in tier 8 battles (see column number 8 in the table) and puts them in 2 teams. In our battle we can face Tiger II and for example M6 (both can participate in tier 8 battles).

There are 12 battle tiers. In the tier 12 battles you will have only tanks from 10 tier and some light scouts from lower tiers. Some players are confusing battle tiers with tank tiers. This values must not be the same. The matchmaker resolves battle tier on the basis of table below. It doesn't try to weigh the tank tiers in both teams. Some tanks have exclusive battle tiers, you can find the in lower half of a table. (Most premium tanks have lowered battle tiers)

Matchmaker doesn't consider:

  • tank configuration (stock/top)
  • training and skills/perks of the crew
  • additional equipment installed on the tank

Tank Tier Tank class \ Battle level 1 2 3 4 5 6 7 8 9 10 11
1 Light tanks
Medium tanks
2 Light tanks
Medium tanks
Arty
Tank destroyers
3 Light tanks
Medium tanks
Arty
Tank destroyers
4 Light tanks
Medium tanks
Heavy tanks
Arty
Tank destroyers
5 Light tanks
Medium tanks
Heavy tanks
Arty
Tank destroyers
6 Light tanks
Medium tanks
Heavy tanks
Arty
Tank destroyers
7 Light tanks
Medium tanks
Heavy tanks
Arty
Tank destroyers
8 Light tanks
Medium tanks
Heavy tanks
Arty
Tank destroyers
9 Medium tanks
Heavy tanks
Arty
Tank destroyers
10 Medium tanks
Heavy tanks
Arty
Tank destroyers
Tank Tier Tank type \ Battle level 1 2 3 4 5 6 7 8 9 10 11
2 T2 LIght Tank
T7 Combat Car
Light Mk. VIC
PzKpfw I
3 M3 Lend-Lease
LTP
BT-SV
PzKpfw II ausf. J
T-127
Ke Ni premium
SU-76I
4 Valentine II
PzKpfw B2 740(f)
A-32
AMX 40
Valentine
Covernanter
A-20
T-80
Type 5 Ke-Ho
5 PzKpfw IV Hydro
Churchill III
SU-85I
StuG IV
Matilda IV
T14
KV-220
M4A2E4
Excelsior
Matilda Black Prince
Crusader
6 PzKpfw V/VI
PzKpfw V/VI Alfa
TOG II*
7 Panther/M10
T-44-85
T-44-122
T23E3
E25
AT 15A
8 KV-5
IS-6
FCM 50t
T26E4 Superpershing
M6A2E1
112
WZ-111
T-34-3
Type 59
8,8 cm PaK 43 Jagdtiger
Tank Tier Tank type \ Battle level 1 2 3 4 5 6 7 8 9 10 11

bazinga

MM is made for making loads of money. It trows you in a unfair battle, you buy gold and exp so .. don`t take it personal, it`s just business. :))))



ps - don`t get me wrong, i just explain you why are you a tier 4 running as hell in 6 or 7 tier battle. i am not saying this is good.

01.03.2017 13:20:59

Arterox

Bonjour je ne suis peux être que débutant dans wot avec mes 9000 batailles mais jamais je n'ai ressenti un MM aussi mal équilibrer que se mois dernier ! Exemple mes 200 dernières batailles je n'ai gagné que 50 batailles en ayant des défaites avec comme score du 3-15. Alors voila ma question serais t'il possible d'améliorer le MM ??? Je sais que vous adorez l'argent et que vous poussez les joueurs a acheter des chars mais la je trouve que c'est devenu trop flagrant et qu'il faudrait faire en sorte de rééquilibrer les parties sinon vous allez perdre beaucoup de joueurs se qui bien sur n'aidera pas votre portefeuille !! Je serais ravi de détailler plus mes arguments donc n'hésiter pas a me contacter.

25.08.2016 01:35:39

KVs Rule All @Xbox edition

Ever person on here complaining about being in a tier 4 light in a tier 7/8 game are the tomato's who well never understand the concept of learning how to play. A-20 or the luchs in a tier 7 match on a open map is easy. It's a mix of passive scouting and flanking medium/td's with other players.. Not fucking solo like a idiot. Have a 60% WR in my luchs. And am a 2154 Win8 player...If your tanks gun cant pen the front of a heavy, figure out to stop trying and learn to flank ya noobs.

22.08.2016 22:15:54

_TBar_

I am sure you are correct in your research, however, there must be a separate algorithm that considers: tank configuration (stock/top), training and skills/perks of the crew, additional equipment installed on the tank. I can easily predict MM changes based on the equipment I mount and the perks my crew has received.



I have experimented with this by playing two tanks of the same type on separate accounts (mine and a friends) one with full upgrades and the other stack with a 50/75% crew and found the upgraded tank gets a very different MM. Because of this, I have even delayed upgrading to keep my tank in a better MM situation. I have found that once you upgrade there is no going back, demounting does not effect the "new" MM status.



TBar

11.08.2016 16:40:54

Smokoe_joe

Just play the game, how do you feel when you win when you started with 30% chance, better than when you win when you 70% chance I'm sure.

As for arty being too accurate, sometimes, some times not, but then you get one shot killed by say a tiger when in a 2k plus tank when you had just a tiny corner showing and all your weak spots hidden!

Pisses me off all this moaning about MM and RNG, just play the damn game, chat is for tactics not moaning, but why the hell do you need to braod cast to all, all that does is give the ability to inflame things with juvenile taunting!

10.07.2016 13:35:21